Black Art of 3D Game Programming
E-Book of André LaMothe's Black Art of 3D Game Programming. The Companion CD-ROM that was originally provided with the book is available on the archive too.
نسخة ورقية
كتب أخرى
Real digital forensics : computer security and incident response
xxx, 650 p. : 24 cm. + "First printing, September 2005"--T.p. verso Accompanying DVD-ROM contains "several gigabytes of compressed data generated from actual intrusions. This data mirrors what analysts might find in r...
PCMania 67
PCMania was a long-lived Spanish computer magazine. Unlike other magazines at the time, they covered a vast number of fields related to PCs such as gaming, technology previews, programming tutorials, etc. They also he...
Basic Electronics
I. ZherebtsovBasic ElectronicsI. ZherebtsovBasic Electronics The subject-matter of the book covers a wide range of material specific to electronics – from the basic principles underlying it to sophisticated devices ...
The science fiction computer storybook
The Science Fiction Computer Storybook Twenty science fiction stories to read and program in BASIC on a home computer
MSX Programming
MSX Programming is an ideal introduction to the fundamentals of MSX-BASIC programming incorporated in all micros adopting the standard MSX operating system, such as Sony, Hitachi, Sanyo, Canon, Panasonic and Toshiba.
Byte Magazine Volume 09 Number 03 - Simulation (RESCAN)
Columns
p.28 Build a Third-Generation Phonetic Speech Synthesizer
[author Steve Ciarcia]
The latest development in phonetic speech synthesis is the Silicon Systems SSI263 chip.
p.47 User's Column: New Machines, Networ...