PCMania 36
PCMania was a long-lived Spanish computer magazine. Unlike other magazines at the time, they covered a vast number of fields related to PCs such as gaming, technology previews, programming tutorials, etc. They also held a number of creative contests that helped create a lively computer creative scene in Spain, such as pixel by pixel drawings, 3D renderings and module trackers.
physical copy
More Books
Byte Magazine Volume 02 Number 03 - Inexpensive Joystick Interfaces
A rescan for this item is available here.
Foreground
p.70 SIMPLIFIED OMEGA RECEIVER DETAILS
[theme Hardware] [author Burhans]
p.88 INEXPENSIVE JOYSTICK INTERFACES
[theme Hardware] [author Buschbach]
p.106 FLIGHTS OF ...
Byte Magazine Volume 06 Number 10 - Local Networks
Features
p.26 The IBM Personal Computer first Impressions
[author Phil Lemmons]
The computer glare embraces software compatibility and support for independent peripheral manufacturers.
p.36 Build an Intelligent EPROM ...
Eloquent JavaScript : a modern introduction to programming
JavaScript lies at the heart of almost every modern web application, from social apps like Twitter to browser-based game frameworks like Phaser and Babylon. Though simple for beginners to pick up and play with, JavaSc...
Deep learning
xxii, 775 pages : 24 cm "Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge...
Essentials of business analytics
xxv, 870 pages : 27 cm Includes bibliographical references (pages 863-864) and index Chapter 1. Introduction -- Chapter 2. Descriptive statistics -- Chapter 3. Data visualization -- Chapter 4. Descriptive data mining ...
Byte Magazine Volume 07 Number 01 - The IBM Personal Computer
Features
p.26 The Atari Tutorial, Part 5: Scrolling
[author Chris Crawford]
Coarse and fine scrolling, both horizontally and vertically, let the display screen become a window for viewing large amounts of data.
p.36 A...