PCMania 56
PCMania was a long-lived Spanish computer magazine. Unlike other magazines at the time, they covered a vast number of fields related to PCs such as gaming, technology previews, programming tutorials, etc. They also held a number of creative contests that helped create a lively computer creative scene in Spain, such as pixel by pixel drawings, 3D renderings and module trackers.
physical copy
More Books
Robert Sedgewick Kevin Daniel Wayne Algorithms ( 2011, Addison Wesley )
This fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms
is the leading textbook on algorithms today and is widely used in
colleges and universities worldwide. This book surveys the most
important compu...
Byte Magazine Volume 07 Number 09 - Computers and the Disabled (RESCAN)
Features
p.24 Quinti-Maze
[author Robert Tsuk]
A three-dimensional game that may redefine for you the meaning of "lost." It placed eighth in the BYTE Game Contest.
p.34 Three Dee Tee
[author John Stuart]
Strategy is t...
AI 2041: Ten Visions for Our Future
In a groundbreaking blend of science and imagination, the former president of Google China and a leading writer of speculative fiction join forces to answer an urgent question: How will artificial intelligence change ...
R Notes for Professionals
The R Notes for Professionals book is compiled from Stack Overflow Documentation, the content is written by the beautiful people at Stack Overflow. Text content is released under Creative Commons BY-SA. See credits at...
PCMania 41
PCMania was a long-lived Spanish computer magazine. Unlike other magazines at the time, they covered a vast number of fields related to PCs such as gaming, technology previews, programming tutorials, etc. They also h...
Compute! Magazine Issue 065
Compute! Issue 65 - October 1985. Atari 520ST: A Hands-On Report - Amiga Goes IBM-Compatible - The New Games - Expert Systems: Shortcut to Artificial Intelligence? - The Witching Hour - Laser Beam for Atari and Commod...