PCMania 17
PCMania was a long-lived Spanish computer magazine. Unlike other magazines at the time, they covered a vast number of fields related to PCs such as gaming, technology previews, programming tutorials, etc. They also held a number of creative contests that helped create a lively computer creative scene in Spain, such as pixel by pixel drawings, 3D renderings and module trackers.
نسخة ورقية
كتب أخرى
Data structures using C
xii, 656 p. : 24 cm Includes index
Advanced MS DOS Programming 2nd Edition Ray Duncan
Advanced MS DOS Programming 2nd Edition Ray Duncan
Think Python: How to Think Like a Computer Scientist
Think Python is an introduction to Python programming for beginners. It starts with basic concepts of programming, and is carefully designed to define all terms when they are first used and to develop each new concept...
Byte Magazine Volume 07 Number 10 - Computers in Business
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Features
p.29 Beyond the Peaks of Visicalc
[author Jack Bishop]
Three new software packages help fiscal planners study large, complex financial models.
p.40 Build the Microvo...
Python Basics: With Illustrations From The Financial Markets
The material presented here is a condensed introduction to Python and its data science related libraries such as NumPy, Pandas, and Matplotlib. The illustrative examples we use are associated with the financial market...
Byte Magazine - The Best of Byte Volume 1
Table of Contents
OPINION
The Shadow, Buck Rogers, and the Home Computer - Gardner
The State of the Art — Helmers
Could a Computer Take Over — Rush
THEORY AND TECHNOLOGY
A Systems Approach to a Personal
Micro...